DESN 232 — RAPID VIZ I  |  FALL 2019  |  T/TH 4:00–6:45PM

P3 | TRANSFORMATION

PROJECT OVERVIEW

This project introduces students to a level of abstract thinking which
can be applied to the areas of Mech Design/Entertainment, Bio-Mimicry, Robotics, Cyborg Concepts, and similar emerging fields.

Students are challenged to use their imagination using an animal, derive a SPECIFIC machine of some kind.

Students MUST develop TWO (2) Aesthetic derivations:

  1. Aggressive / Intense, AND
  2. Friendly / Approachable

If it helps, imagine trying to make a robot based on your animal form,
but you are not limited to this approach only.

Note, robots do not need to be quadrupeds, they may fly, be aquatic, be
bi-pedal, even slither like a snake--yes, someone has made a snake-bot.

YOU CANNOT IGNORE GRAVITY OR OTHER PHYSICAL
REALITIES OF OUR PLANET.

Find an animal, insect, fish, amphibian, or any other life-form you find interesting to look at for it's form and surface qualities. There is no right or wrong to what you choose, but stick with your choice. Don't get frustrated
and bounce all over to try a different animal because the first one you
chose isn't coming out well.

Note, an interesting form is not necessarily cute and cuddly and makes
you happy. Some of the most interesting life forms are somewhat frightening
to look at, but they are also the most exhilarating and fascinating.

Your Exploratory Sketches will need to vary the particular view, such as side, front, or top views, as well as perspective. The view you choose will not make or break your work, only the limitation of your imagination or limits of your drawing ability and/or technique.

Focus, practice, and push through any barriers holding you back.

This will test your openness to variation and exploration.

If you get stuck, draw upon references of other cool things, but hold
onto the core essence of your particular life form.

Your reference life-form must be something real from this earth that has
been scientifically validated to exist or have existed. ie, no ghosts, angels,
fairies, unicorns, ligers, chupacabras, or the like.

No extinct animals such as dodo's, or dinosaurs, there
are plenty of interesting things still alive here and now.

Recommended, is anything with lots of parts and exo-skeletal
structure, like insects.

Tap into the "attitude" of the animal. What is it's stance?
What is it's demeanor? What about different body flexing positions.

Search for the geometric forms that will help to guide your
decisions and understanding of the form.

You may trace. Start with an underlay that helps you hold on to the basic proportions. You will still be required later to translate to a perspective view.

Remember to draw like a designer. Use center axis lines, base lines, articulated edges, line weight variation, form logic, contours, etc.

DELIVERABLES

2 - Hero (Emotive) Style renderings of your Two Designs. Feel free to complement your sheet with exploratory study sketches. Include image(s)
of original reference animal.

1 - Exploded Assembly drawing rendered simply, preferably in 3-pt perspective

Finished renderings on 2-3 11x17", 12x18", or similar sheets.

Adjust text, drawings, scale, etc. as necessary.

Include narrative description of your two designs, with consideration of potential application(s), ie. a domestic pet and child-development learning assistant.

Use Photoshop if so desired for final layout. Highly recommended.

PROCESS

PART ONE
EXPLORATORY
SKETCHES

A minimum of 60 study sketches a specific animal (insect, reptile, amphibian, mammal, bird, fish) while mechanizing the form—mech design—retaining key attributes of proportions, stance, attitude, etc. while articulating a functional purpose for their end product.

Your product's application and it’s use must become clearly defined.

Create a list of analysis needs from research with similar or related devices.

Solutions are provided using analogy and through research.

A recommendation is made that leads to simple configuration drawings. Gesture drawing (introduced in the previous assignment) should be used to discover new styling aesthetics.

Number your sketches.

All sketches must be complete.
A silhouette without complete detailing is
NOT a valid sketch.

Medium / Materials

You may use an alternative paper such as black or a mid-tone Canson and use a white Prismacolor Verithin pencil instead of graphite or ink pen. Trim the Canson paper to approximately 14x17.

8-10 sketches per sheet, well organized, 10 sheets total.
DRAW LARGE!

Organize your sketches like the example(s) provided below. Adjust as necessary for your particular form; a long skinny form will require a different organization than a thick blocky form.

Include your name in the lower right corner of each sheet for the Professor's documentation purposes.

All sketching is monochromatic only. Use Prismacolor (or similar) pencils; indigo, sepia, burnt umber, crimson red, black, etc. However, DO NOT mix color on a given sheet (like the example from Christian below). Each sheet, one color. If you want to use a different color because you're bored,
use a new color on the next sheet.

 

DO NOT JUMP TO PART TWO UNTIL YOU HAVE RECEIVED
APPROVAL TO MOVE AHEAD

Part 1a by Jecky Chow Chen. Explorations of a variety of animal types prior to moving forward with the Beetle. Fall 2014

Part 1 by Tomas Castro. Fall 2014

Part 1 by Christian Pacpaco. Spring 2012. Cataloged process

Part 1 by David Touch using ink and white Prismacolor pencil on a textured recycled stock. This organization is clustered and a good demonstration of draw-through technique. Summer 2013

Part 1 studies by student, Erica Negron, Summer 2013. Using white Prismacolor pencil on black Canson. This organization is clustered and a good demonstration of draw-through technique. Excellent, examples of

Part 2 by Jecky Chow Chen. Fall 2014

Examples of Exploded Assembly drawings, not from this project, but for reference of concept only.

Part 2 by Tomas Castro. Fall 2014

Part 2 by Christian Pacpaco. Spring 2012

Part 2 Finished piece by David Touch, with highly stylized graphic text treatment. Summer 2013

PART TWO
EMOTIVE RENDERING(S)

Be Persuasive in your stylization.

From your Exploratory Sketches, Generate 4 styling sketches—Articulate symmetry, asymmetry, aggressive, friendly. Once the configurations are ready, directed gesture drawing is used to generate a Second Set of 4 styling sketches. The 8 sketches are synthesized into 4, refined approaches, with a FINAL 2 presentation drawings fully rendered.

 

You should use Marker Paper or you may use an alternative paper such as a mid-tone Canson, using white pencil for highlights.

Include the name of the class, instructor, your name in small text

Add your signature, either now or in as a separate add to Photoshop.

Create a unique identity to your machine. Perhaps derived from
the Latin Root for the animal you began with.

Include a brief description of the assignment in your own designer's
lettering—be sure to identify the animal type you were originally inspired by. BE SPECIFIC, not generic.

Choose one to "HERO" drawing
to enlarge and render fully expressing surfaces that are smooth and rough, surfaces which are dull and high polish or chrome.

PART THREE
EXPLODED ASSEMBLY DRAWING

After you've designed the exterior surfacing look of your animal-based machine(s), take one apart to evaluate the sub-structure and surfacing.

Create an Exploded Assembly Drawing of your machine in 2- or 3-pt perspective (render sparingly).

Your exploded assembly drawing should have a minimum of 20 parts, not including small fasteners and hardware. Focus on the Surface forms and internal mechanisms.

Include Info-Graphics to articulate movements and actions, as necessary.

See examples of Exploded Assembly drawings on the Facebook Portfolio 3-Pt Exploded Objects

See 132B assignment for additional help.

See more on the LaForteClasses Facebook page

Rendering by Christian Pacpaco.

Rendering by Claire Stebbing. Fall 2012

Rendering by Chris Sagui. Spring 2016

Rendering by Tam Tran. Spring 2012

Professional work by Daniel Simon for the Bubble Ship VTOL in Oblivion with references to dragonflies and medic choppers.

ANNOTATION IDEAS

REFERENCES AND INSPIRATION

Application: Tesla "Snake" charger

BOOKS

Sketching The Basics, Chapter 7.7, p.196 is a good example of transformation from a dragonfly

Nuthin' But Mech

To Draw Is To See. Norm Shureman's sketchbook on Blurb

STYLE

HR Geiger. The master of sci-fi creature design, creator of Alien and Prometheus environments.

Trigger Warning, Geiger's work is highly sexually charged and may be disturbing for some.

VW Contest winner, Nuclear Warp

Star Wars, AT-AT (All Terrain Armored Transport)

Chris Bangle, designer for BMW on the attitude and stance of the BMW X6

Mech Design (google search link)

Simon Stålenhag - WOW!

Feng Zhao / FZDSchool

Scott Robertson

Steam Punk. A helpful aesthetic for creating mechanical looking things

ARTICLES

Utopia or Dystopia

Robots will destroy our jobs – and we're not ready for it. The Guardian

Welcoming Our New Robot Overlords. The New Yorker

Japanese construction robot demonstrates the future of building. New Atlas

MIT engineers replace chefs with machines at "world's first" robotic kitchen. Dezeen

Welcome to the automated warehouse of the future. The Verge

These misbehaving robots are designed purely to annoy you. Dezeen

Neri Oxman's swarm of Fiberbots autonomously build architectural structures. Dezeen

Why Westerners Fear Robots and the Japanese Do Not. Wired

Disney has made flying stunt robots that can pose like superheroes in midair. Business Insider

Friendly/Approachable

Meet Moxi, The Hospital Robot. BBC News

Meet Little Casper, a robot designed to help children suffering from cancer. EuroNews

Kuri is an "insanely cute" home robot with its own facial expressions. Dezeen

Literalism

Manta ray-like drone offers "graceful" alternative to underwater robots. Dezeen

New Seagull-Like Robot Spy Drone! Fast Company

Boston Dynamics to start selling SpotMini robot as soon as 2019. Dezeen

Identity Politics

It's Time to Talk About Robot Gender Stereotypes. Wired

Robots and Racism: We discriminate against 'darker-coloured' humanoids, study finds. EuroNews

Cyborgian Discourse

How to Become the Engineers of Our Own Evolution. Smithsonian Magazine

You Are Cyborg. Wired

Cyborg America: inside the strange new world of basement body hackers. The Verge

How Humans Are Shaping Our Own Evolution. National Geographic

ROBOTICS COMPANIES, SOME

Boston Dynamics

Google

SONY

Science Fiction Films: Chappie, Terminator, Alien, Prometheus, Wall-E, iRobot, MANY more

CRITICAL THEORY/PHILOSOPHY

Deleuze and Guattari: Two Meditations. by Arthur Kroker originally published in The Posessed Individual. New York: St. Martin's Press, 1992.

STUDENT LEARNING OUTCOMES

  1. The ability to draw upon inspiration for form logic from nature,
  2. The ability to explore a variety of options before committing to
    a final solution,
  3. The ability to create a machine that retains identifiable characteristics,
  4. The ability to examine difference through repetition.

 

GRADING AND EVALUATION RUBRIC

The following Rubric applies in assessment of the student's work product, presentation, and/or process:

^

* Estimate only. See instructor and calendar for specific due dates. Summer Session schedule is more compressed with one week equal to approximately two and half semester weeks.

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